Curses & Voodoo Tokens Guide
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Curses & Voodoo Tokens GuideThe House TD 2 · Updated 2026-08-19
Voodoo Curses are The House TD 2's power-spike system: you invest Voodoo Tokens for a chance at curses that permanently buff your units. Tokens are scarce in early beta - there are no codes granting them yet - so where you spend them matters more than in most games. Here is the confirmed picture as of August 19, 2026.
Step-by-Step
- Earn Voodoo Tokens from the Daily Login Reward (calendar icon, top-left, every 24 hours). That is currently the main faucet - no codes exist and no other confirmed token source is public.
- Understand the target: community sources consistently name Nightmare as the strongest known curse. At Tier 3 it is reported at +50% unit speed, +55% range and up to +160% damage.
- Save, don't sprinkle: because curse outcomes involve odds, spreading a few tokens across random attempts is the fastest way to end up with nothing. The consensus strategy is to stockpile tokens and commit them toward landing and tiering up Nightmare.
- Check the odds screen in-game before you spend - a curses odds table exists in the game UI (community videos walk through it), but the exact percentages have not been published anywhere we can verify.
- Curse names other than Nightmare, Tier 1/2 values, and the token cost per attempt are all still unpublished - treat any site quoting exact numbers for those as guessing.
- After each game update, re-read the curse tooltips: early-beta balance passes can and do change reported values without notice.
Tips & Notes
- The Tier 3 Nightmare numbers above are community-wiki reported figures, not developer-published - verify against your own tooltip before planning around them.
- If you are choosing between summoning units and saving tokens: tokens are rarer than coins right now. Coins regenerate from play; tokens mostly wait on your daily login.